Posts Tagged ‘gamejam’

Philly Game Jam 2011: Duck It!

Posted on May 9th, 2011, by Jordan Santell

We did the third Philly Game Jam over the weekend, which is pretty much a 45-hour game development competition. We were given the theme “mothers” and began to conceive and develop our beautiful creation: Duck It! We also earned the WTF! Award, which is, let’s be honest, the best award ever. You play as a [...]

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Space Whale Studios in IGDA Perspectives, January 2010

Posted on January 16th, 2010, by Jordan Santell

This month’s IGDA Perspectives eNewsletter has an article from the Philly Game Jam Coordinator, Dan Hettrick of IPKeys, about the intense 48-hour event that Space Whale Studios, as well as a handful of other teams and studios, competed in. Game developers are simply the greatest people in the world. If you ever doubt that for [...]

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IN SPACE, NO ONE CAN HEAR YOU GROAN

Posted on January 3rd, 2010, by Andrew Aversa

We’re live! Welcome to the new Space Whale Studios website, brought to you by our technical director, Jordan Santell. While you can read more about us on our About page, the tl;dr version is that we’re a Philadelphia-based game dev studio focusing on small-scale, retro-inspired games with modern twists. We’re presently working on two titles [...]

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